Back at it! This character will make me caught up with my one/week goal, and then I'm gonna try to get as far ahead as I can over break.
If you have suggestions or requests from my list, I would love to have them (but maybe comment on that post I just linked, because I go back to that a lot).
The Game: Against the Darkness
The Publisher: Tabletop Adventures
Degree of Familiarity: None, really
Books Required: Just the one.
So, Against the Darkness is one of many "there are monsters and demons and they kill people" kind of games (of which Chill is one, of course). The twist is that here, you play folks working for the Vatican as the Catholic Church fights said monsters. The folks in the Church who know about the war are dwindling because, like, demons keep eating them, so it's a dire fight against the forces of Satan.
The book reminds me a little of Vampire Hunter$, just inasmuch as it has a pretty simple premise and not a lot of padding (seriously, the book is only about 65 pages). That's not a bad thing, necessarily, and it's pretty clearly and concisely written, which I appreciate. There are a couple of things in the book that make me a little nervous (I'm always concerned with heavily religious RPGs, and there's a use of the phrase "political correctness" that made me side-eye a little), but I'd need to read more carefully to see if there's anything I really object to.
In any case, let's make a character!
There's a handy character creation summary in the back of the book, I appreciate the heck out of that. I start with Assign build points. I can do point-buy or I can roll randomly. Y'know, I think I'll roll, using my handy friends over at random.org.
Four Attributes (Corpus, Mentus, Spiritus, and Fidelis), which start at 1 and then I add a d6 to each. Scuse me while I "roll": 5, 4, 3, 3. Better than average (I'd have only gotten 10 points to split up if I'd done point-buy). I start with 1 in each Attribute, so I'll add them straight across, for Corpus 6, Mentus 5, and Spiritus and Fidelis 4.
Now I assign task resolution dice. In this system you roll a die, then add Attribute, Skill, and whatever else. Dice can be d4, d6, or d8, and they're attached to Attributes (so what are the implications of a high rating but a low die type?).
Well, as we know from Savage Worlds, a lower die type might not have as much potential, but you'll roll a 4 more often on a d4 than you will on a d8. Oh, also, I can only use Miracles in the Attribute that has my d8, so that's a pretty good way to decide where to put it.
Skipping ahead a little, there are Archetypes in this game. They don't mean much mechanically, but they're pretty cool as inspiration, and one of them is "Anointed Assassin." I like the idea of a kind of Black Staff (that's what it's called, right? From Dresden?) with special dispensation to kill for Christ. With that in mind, which Miracle(s) would lean toward that concept? Maybe Spiritus (which would give me Telekinesis). But I dunno, what's under Corpus? Oh, wait, under Spiritus you get a Miracle called Ghostliness, which lets me be all stealthy and intangible. Shit, yeah, there's my d8. I'll stick my d4 in Fidelis, and my other two get the d6s.
Now I assign Skill points; I get 30 and I can't go over 7 in any one Skill. I'll go ahead and assign 5 to Ghostliness right off the bat. I'll put 7 into Combat and 5 into Speed. I'll put 3 into Mechanics, 5 into Investigation, 2 into Translation, and 3 into Wealth.
Finally, I add personal information. This is pretty freeform. My character is Nico Dinah, observant, if not always devout, Catholic from the time he was very young. He entered the Army and did a couple of tours in the Middle East as Special Forces, but there were people higher up in the chain of command who were interested in his skills. Of course, not all of those people were people...
Nico did some things for years that he's not especially proud of, but then one day he was ordered to carry out a hit on an imam who (unbeknownst to him, obviously) was a recruit in this whole "war with Satan" thing. Nico got close enough to kill him, but then had a vision, and felt the presence of God in his life. He went AWOL and works for the good guys now...even if the good guys want more or less the same thing from him that the bad guys did.
Nico is in his 30s. He's tall and muscular, with olive skin (father was Persian), brown eyes, and black hair. He has a cross tattooed on his right hand.





















