Well, no, not quite.
This is the last character of 2021, and I've waxed philosophical in the past at times like this. This year, I find myself wondering, what exactly is the point? Shit has been falling apart for a few years now, for me personally even longer, and while I'm not as suicidally depressed as I have been, I'm skating closer to the edge of nihilism than I ever have. A dozen times a day I find myself thinking "I don't care," and that's entirely out of character for me, because I do care, I care passionately and fervently about everything I do. That was pretty close to a motto for me for a long time: Everything I do with everything I have.
Either that attitude is changing, or maybe I just don't have that much anymore. I'm getting older, my health is so-so and I'm not motivated to improve it, I've lost a community and all respect within it, and I can't fault the community for that. Nihilism might just be a defense mechanism; I've become so used to things that I love getting taken away that maybe it's safe not to love quite easily.
But then, on the other hand, I just replayed Spiritfarer, and during the trips to the Everdoor with Stanley and Jackie (I'm not contextualizing that, go play the game, it's amazing) I had tears rolling down my face. So I guess I do still care, like Really Rosie advises, at least somewhat, at least sometimes.
SO ANYWAY.
The Game: John Carter of Mars
The Publisher: Modiphius Entertainment
Degree of Familiarity: None
Books Required: Just the one
I was talking yesterday about how licensed IP RPGs need to do a good job of not only selling but contextualizing their parent works, lest the reader get overwhelmed with terminology. John Carter of Mars does a great job explaining not only what the various weird races and cities and so forth on Barsoom are, but why it all matters in context and what kinds of stories these really are. I got this PDF for free for some reason, but I'm thinking I may need to buy a hard copy, because I'm enjoying the read.
Well, anyway, I have a theme song, courtesy of Michelle:
"If the World Was Ending" by JP Saxe. Straightforward enough on its own; it's about love and support in a time of crisis. How to apply that to John Carter? I was trying to avoid making an Earthling, though the themes of separation, reconnection, and fear of the unknown or looming "end" would be pretty appropriate. Hmm. Well, let's start at the beginning.
Step One is general concept. I think I want to play someone displaced from their home, which could mean Earth, but let's not get ahead of ourselves. He can't go home (at least to start with), and he's pining for a lover he left behind, which fits neatly into this whole "interplanetary romance" thing. Without deciding a race or a culture I don't want to get into specifics, but we'll get there.
Step Two is Attributes. Everything starts at 4, and then decisions later in chargen add to that. Plus, I get two more points to add in wherever. I'm gonna go ahead and add them to Passion now.
Step Three is race, and we've got five choices: Red Martian, Green Martian, Black Martian, Yellow Martian, or Earthling. I know I don't want to be Greed or Red, so let's look at the others. I like the Black Martians, but I don't feel like they're a good fit for this concept. I think I'll go with Yellow, the Okar. They're pretty isolationist, especially at the beginning of the whole saga (when Carter first gets to Mars). Reading their section, they've got a very decadent, late-stage Roman sort of civilization. I think my character fell in love with a Red Martian, but then she got reassigned to some other city. He followed her, but in her own area, among her own people, she's hesitant about being with him.
OK, cool. As an Okar, I get I add 1 to Cunning and Daring, and then I add one to two of Empathy, Might, and Reason. Oh, Reason and Empathy, please.
Step Four is to select an archetype. I'm thinking Fugitive. Maybe he's never actually done time, but that's kind of the arc I'm thinking. The suggested Talent here is to escape bonds, but I dunno. I think maybe I'll look at the Talents before I make that decision. I do get +2 to Cunning and Passion.
Actually, yeah, let's look ahead to Talents. Hrm. The Grade 1 Talents don't really fit any better, so y'know, sure, we'll say he did do time. Maybe he broke into a Red Martian base or something to visit his love, got caught, and refused to name her, so they just hung some thefts they hadn't figured out around his neck and he got sent to work off his debt.
Step Five is a descriptor, and it's not on the damn sheet, blarhg. I'll take Romantic, which adds another +1 to Passion and Empathy.
Step Six is Talents. I get five "grades" of Talents, meaning I could take five 1s, a 2 and three 1s, and so on. I don't particularly care for the 1st listed, so maybe a 2 and a 3? Yes indeed. I'll take Witty Repartee and From Every Chandelier (his homeland has some treacherous terrain, after all).
Step Seven is Renown and Equipment. I start with 10 Renown to spend, so hang on, gotta look up how to do that. Oh, well, actually, you can spend Renown to buy a title, but I don't really think my guy would have one, so I guess I'd keep the 10 Renown for use during play.
Step Eight is a Flaw. Basically, if a Flaw comes up in play you can buy it off with Momentum or you'll take some damage (not necessarily physical). There are some examples, but they all have the same mechanics so it wouldn't be hard to make up my own. I don't want to make my guy's Flaw about his love, however, because I don't want her to be a constant presence - her finally getting screen time would be a big deal (and involve celebrity casting!). So I think I'll lean on the fact that he's a fugitive and an Okar, so he's a handy Scapegoat.
Step Nine is name, details, finishing touches. Let's add up Attribute first. I start with 4 across the board except 6 in Passion. I go up to 5 in Cunning, Daring, Empathy, and Reason from my race, and then 7 in Cunning and 8 in Passion for my Archetype. Descriptor takes me to 9 in Passion and 6 in Empathy.
Name! There's actually some attention paid to naming conventions, all praise great Atheismo. A double l is only present in Okarian names, so I'll use that, I think. My guy's name is Tiris Fell.
Tiris, typical of his race, has yellow skin and thick black hair. He's grown his beard out since leaving Okar, and he dresses like a Red Martian. Sometimes he'll paint his skin to look a little more red, but really the best he can manage is a burnt orange color so he usually doesn't bother. Tiris carries a hooked sword and straight sword common to his people, but he's by no means expert in their use - he was never an enthusiastic combatant. He is, however, extremely empathetic for an Okarian, and has an amazing, bass singing voice.
And that's me done! Happy New Year! Care!




