The Game: Carcassonne
The Publisher: Z-Man Games
Time: 20 minutes, give or take
Players: Me, Michelle, and a couple other people
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| Weird, looks yellow. Like a dress or summat. |
We started with the river, which is an optional system, but I like it. Anyway, you score as you go, and when you score a road, a cloister (by surrounding it with other tiles), or a city (by closing it off entirely), you get your meeple back. Farmers (the dudes in the meadows) don't score until the game ends.
I kinda fucked up; I didn't play enough of my dudes, so I wound up with not much points. But that's OK; a player got most of the damn cloisters anyway.
Opinions: I like this game; it's quick and pretty simple to understand. Plus, it's got the mix of strategy and chance that I like, because I can play it even if I'm tired and not completely fuck the dog.
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| I am not the King of France. |


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