Anyway, today, socks. No, really.
The Game: Argyle & Crew - Adventure in the Land of Skcos
The Publisher: Troll in the Corner
Degree of Familiarity: None, just read it.
Books Required: Just the one.
So, in Argyle & Crew, you're playing a sock puppet (or "Soppet"). The game is designed for kids, but of course adults can play it, and the book actually devotes some time to discussing how the game would look different for a group of children vs. a group of "old people."
In any event, there's no character sheet per se; you're making a sock puppet, so you make a damn sock puppet (you can also make a puppet out of a paper bag or just draw it, whatever works). I have a mateless sock handy, in fact. It's pretty worn out, but I can roll with that.
|A Soppet waiting to be born.|
Cool, OK. Now I get two Extras. Extras can things I draw on or literal objects that my Soppet carries around or has access to. Well, my Soppet has a shield that he can use to deflect incoming unpleasantness, and I'll draw eyebrows on so he's very expressive, which helps him talk with other Soppets.
There's an "advanced variant" for adding a Fact and a Flaw, so, sure, why not. My Fact is that I Always Listen to Other Soppets. My Flaw is that I Trust Everybody. (Yes, kinda Captain America-ish, but what do you want, I have this shield.)
My Soppet's name is Bub, and that's pretty much it!