WELL NO MORE. (Probably yes more.)
The Game: XCOM
The Publisher: Fantasy Flight Games
Time: 60 minutes, give or take
Players: Me, Michelle, Al
|Shadowy folks fighting a shadowy war.|
One role deals with the app, one deals with budget and planetary defense, one deals with sending soldiers to fight and die against aliens, and one deals with SCIENCE! In practice, though, they all do basically the same thing - make decisions about resource deployment and then roll dice to determine whether they beat their objectives or die trying.
So f'rex, as the Science Officer I'm researching new tech. Each piece of tech has a Tech Level, which is the number of victories I need to finish it. I can assign as many as three scientists to a given task, which gives me more dice to roll to research it...
...but putting resources on the board costs money, and if you come in over budget bad things happen (the app asks you if you're over budget and then calibrates accordingly).
|Al shuffling, or being a bunny, it's hard to know.|
|The board in play. See, lots happening.|
I think that the player controlling the soldiers probably has the most to deal with, but I'd need to actually play that role before I'd be sure about it.
Overall, though, the game is fun, especially if you've played the video game and would rather experience it using pieces of plastic and cardboard.
|EARTH IS SAVED!|