The Game: Ghost Stories
The Publisher: Asmodee
Time: An hour, give or take
Players: Me, +Misha Broughton, +Fredrick Martin-Shultz, +Stentor Danielson
|Misha being worshiped by the dead.|
When ghosts appear, they can haunt locations. There are nine locations on the board; if one is haunted, though, it flips over and you can't use its special power. But the larger problem is that if three locations get haunted, you lose.
|Fredrick puzzling over the rules, which are not especially clear.|
You fight the ghosts by rolling some dice and matching the colors that come up with the ghosts. You can also use special powers on the village locations and on the hero cards to get rid of them. Basically, the game has a lot of moving parts.
|Behold: Moving parts.|
The game is really pretty, though, and once you get going it seems to make sense.